Getting there.


What better way to brighten up a Monday than good news! Progress on Pinguino is quite fast, and I managed to get most of the obstacles out of the way.

In two evenings I patched up the collision detection which was a little temperamental, added a timer, locked levels, some sprites and better balloon physics. Along with some minor gameplay tweaks.
The game now feels like a solid prototype, good enough for friends to test and getting close to “release worthy”.

pinguino - a solid protoype

On my to do list before release are the following:
-More sounds, and a desperate need of music
-Level complete and credit screens
-Scoring system (50% done)
-and of course adding more levels (20% done)

Until then, you can always play Something Small


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